Life Is Strange

Magazine cover and article illustration

(personal project)

Life Is Strange is an episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix, a company I've previously had the honour of working for.

The game's plot focuses on Max Caulfield, a photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. After having foreseen an approaching storm, Max must take on the responsibility to prevent it from destroying her town. The player's actions will adjust the narrative as it unfolds, and reshape it once allowed to travel back in time. Fetch quests and making environmental changes represent the forms of puzzle solving in addition to using branching choices for conversation.

  • Editorial Illustration

  • Typesetting

  • Layout